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Product leader with deep technical experience, and a love for consumer products and good design

FUTURU

PRODUCT LEAD

2023 - PRESENT

Leading the team building consumer facing healthcare education apps and delivery of apprenticeships and qualifications, through new learning interactive experiences, creating and fully owning our roadmap and product vision. Also a people manager.

EVIL GENIUSES

PRODUCT MANAGER

2021 - 2023

Revamped and built out an alternate revenue stream through a consumer esports data platform (factor.gg) gaining 480k monthly active users, and overhauled internal gaming analytics platforms, leading to two world championships. Also a people manager.

SIGNATURIZE

PRODUCT & DESIGN LEAD

2020-2021

Building a virtual interior design and furniture purchasing app. Created and owned the full designs of our unity application, our react app and our react native app. Managed and developed the roadmap for these tools with founders.

SOFTWARE ENGINEER

2019-2020

Worked on programmatic generation of 3D scenery within an interior. Developed UI for interacting in 3D and AR to scan your room and convert into a virtual design. Built the VR extensions of the experience for loading and manipulating your custom designs.

PWC

SOFTWARE ENGINEER

2016-2019

Created a small team within our market research business to create simple tools for quickly collecting data into a single repository and visualise it, allowing businesses to rapidly learn about their own employees.

AYO DESIGNS

FOUNDER

2012-2016

Worked with early stage youtubers who were seeing viral growth to overhaul their channel graphics and social presence into something professional whilst retaining their identity, to better retain new audiences.

MENG SOFTWARE ENGINEERING

QUEENS UNIVERSITY BELFAST

Full four-year software engineering bachelors and masters degree, with a spin off into Games Development, focusing on real world 3D physics simulation, 3D asset streaming and real time manipulation of worlds in runtime games.

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